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        网吧管理系统项目java代码

        网吧管理系统项目Java代码

        随着互联网的普及,网吧成为了人们休闲娱乐的重要场所。然而 ,传统的网吧管理系统存在一些问题,例如无法自动检测到玩家是否在线、无法提供有效的游戏排行榜等等 。为了解决这些问题 ,我们开发了一款基于Java的网吧管理系统项目。本文将介绍该项目的实现原理和功能特点 。

        一、项目概述

        我们的网吧管理系统项目包括以下几个模块 :

        1.用户模块 :用于管理网吧的用户信息,包括用户的注册、登录、注销 、修改密码等功能。

        2.游戏模块:用于管理网吧内的游戏,包括游戏列表、游戏排行榜、游戏设置等功能。

        3.磁盘管理模块:用于管理网吧内的磁盘空间,包括磁盘整理 、磁盘检测、磁盘备份等功能。

        4.网络模块:用于管理网吧内的网络连接 ,包括网络连接状态、网络连接设置等功能。

        5.系统设置模块:用于管理系统的设置,包括系统参数、公告 、广告等功能。

        二、代码实现

        我们的网吧管理系统项目使用了Java语言和MySQL数据库进行开发。以下是项目的代码实现 :

        1.用户模块

        “`java
        import java.util.ArrayList;
        import java.util.Scanner;

        public class User {
        private String name;
        private String username;
        private String password;
        private boolean is loggedIn;

        public User(String name, String username, String password, boolean isLoggedIn) {
        this.name = name;
        this.username = username;
        this.password = password;
        this.isLoggedIn = isLoggedIn;
        }

        public String getName() {
        return name;
        }

        public String getUsername() {
        return username;
        }

        public String getPassword() {
        return password;
        }

        public boolean isLoggedIn() {
        return isLoggedIn;
        }

        public void logOut() {
        isLoggedIn = false;
        }

        public void login() {
        if (isLoggedIn) {
        System.out.println(\”Welcome, \” + name + \”! Your password is: \” + password);
        System.out.println(\”Please enter your username: \”);
        String username = inputUsername();
        if (username.equals(name)) {
        System.out.println(\”You are logged in!\”);
        System.out.println(\”Your username is: \” + username);
        System.out.println(\”Your password is: \” + password);
        isLoggedIn = true;
        } else {
        System.out.println(\”Invalid username or password.\”);
        }
        }
        }

        public String inputUsername() {
        Scanner scanner = new Scanner(System.in);
        return scanner.nextLine();
        }

        public static void main(String[] args) {
        User user = new User(\”John\”, \”John123\”, \”password123\”, true);
        user.logOut();
        System.out.println(\”User \” + user.getName() + \” has logged out.\”);
        }
        }
        “`

        2.游戏模块

        “`java
        import java.util.ArrayList;
        import java.util.Scanner;

        public class Game {
        private String name;
        private String gameName;
        private String gameType;
        private String gameSpeed;
        private String gamePrice;

        public Game(String name, String gameName, String gameType, String gameSpeed, String gamePrice) {
        this.name = name;
        this.gameName = gameName;
        this.gameType = gameType;
        this.gameSpeed = gameSpeed;
        this.gamePrice = gamePrice;
        }

        public String getName() {
        return name;
        }

        public String getName() {
        return gameName;
        }

        public String getGameType() {
        return gameType;
        }

        public String getGameSpeed() {
        return gameSpeed;
        }

        public String getGamePrice() {
        return gamePrice;
        }

        public void setGameSpeed(String gameSpeed) {
        this.gameSpeed = gameSpeed;
        }

        public void setGamePrice(String gamePrice) {
        this.gamePrice = gamePrice;
        }

        public void setGameName(String gameName) {
        this.gameName = gameName;
        }

        public void setGameType(String gameType) {
        this.gameType = gameType;
        }

        public void setGamePrice(String gamePrice) {
        this.gamePrice = gamePrice;
        }

        public String getNameType() {
        return gameType;
        }

        public void setGameType(String gameType) {
        this.gameType = gameType;
        }

        public void setGamePriceType(String gamePriceType) {
        this.gamePriceType = gamePriceType;
        }

        public void setGamePrice(String gamePrice) {
        this.gamePrice = gamePrice;
        }

        public void setGamePriceType(String gamePriceType) {
        this.gamePriceType = gamePriceType;
        }

        public void setGameSpeed(String gameSpeed) {
        this.gameSpeed = gameSpeed;
        }

        public void setGamePrice(String gamePrice) {
        this.gamePrice = gamePrice;
        }

        public void setGameSpeedType(String gameSpeedType) {
        this.gameSpeedType = gameSpeedType;
        }

        public void setGameSpeed(String gameSpeed) {
        this.gameSpeed = gameSpeed;
        }

        public void setGamePriceType(String gamePriceType) {
        this.gamePriceType = gamePriceType;
        }

        public String getNameSpeed() {
        return gameSpeed;
        }

        public void setGameSpeed(String gameSpeed) {
        this.gameSpeed = gameSpeed;
        }

        public String getNamePrice() {
        return gamePrice;
        }

        public void setGamePrice(String gamePrice) {
        this.gamePrice = gamePrice;
        }

        public void setGamePricePriceType(String gamePricePriceType) {
        this.gamePricePriceType = gamePricePriceType;
        }

        public void setGamePricePrice(

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